

After playing for an hour or so with the map disabled, exiting and re-enabling the map allows the client character to continue playing for several hours without losing connection.
#Terraria switch multiplayer not working full
Attempting to return to the original host large world resulted in the same crash.Įntering "settings" and setting "Map" to "Disabled" allowed for the original client character (with full inventory) to join world. The client was able to join and play for two hours without a crash. After 30 minutes, the behavior described above would begin occurring again.ĥ) A new large world was created and hosted by the same host. When joining the original host large world with an empty inventory, there was no lost connection for 30 minutes. The behavior did not initially present, but after an hour of exploration the persistent lost connection messages returned.Ĥ) The entire inventory of the crashing characters were dumped into a chest in a separate world.
#Terraria switch multiplayer not working software
There is no impact in behavior to the host.ġ) Software was restarted on both client and hostģ) A different client character was able to successfully enter the original host large world. At first, this occurred about an hour into a session (it may have first occurred during a host side auto-save, but do not recall).Īfter attempting a reconnect, the host game will automatically drop the client immediately after entering the world. Copied and pasted my bug report below just in case there's any details that helps anyone recognize the problemĪ new large world was created and played on with 2 people in multiplayer.Īfter approximately 20 hours of total play time in the world, the client game began experiencing "lost connection" messages. Kind of annoying, but it's been working for the past few days for me. However, it still loses connection after a few hours or so, so I have to "reset" the behavior by turning the map off and playing with it disabled again for a little bit.

Afterwards, re-enabling the map still allowed me to join my girlfriend's game. You have to play with the map disabled for half an hour or so. You should be able to enter the hosted game with the map disabled without a problem. If you are experiencing this problem, try going into settings and disabling the client side map.

I think I found a work around which I've sent to Pipeworks, but I hope this works for you guys! I recently ran into the problem exactly as described in my own game with my girlfriend. You should receive a response if you open a support ticket.Įven though you may only get a response from one of these avenues, I do suggest sending it in to both as one goes straight to the developers and the other can possibly offer some support. You may need to create an account to open a support ticket: Terraria (Console). I also suggest you contact 505 Games (the publishers of the console version) through their Support Portal to see if they have any insight into your issue. You likely won’t get a reply, but the info does get to the development team. The console devs rely on that bug report form heavily to get info about issues from players as opposed to browsing these forums. This is a bug report form that goes directly to Pipeworks, so you can be assured they get it. If you haven’t already I suggest you send in as much detail as possible to Pipeworks (the developers of the console version) here: Terraria: Console & Mobile Bug Form. Hi and - sorry to hear you’re having these issues, thanks for sharing.
